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Programming Forum and web based access to our favorite programming groups.Hi, I'm in the process of writing a Python linear algebra module. The current targeted interface is: http://oregonstate.edu/~barnesc/temp/linalg/ The interface was originally based on Raymond Hettinger's Matfunc [1]. However, it has evolved so that now it is nearly identical to JAMA [2], the Java matrix library. I am soliticing comments on this interface. Please post up any criticism that you have. Even small things -- if something isn't right, it's better to fix it now than later. I have not made source code available yet, since the current code is missing the decompositions and doesn't match the new interface. I'm in the process of rewritting the code to match the new interface. You can e-mail me and ask for the old code if you're curious or skeptical. [1]. http://users.rcn.com/python/download/python.htm [2]. http://math.nist.gov/javanumerics/jama/ --------------------------------------------- Brief comparison with Numeric --------------------------------------------- Numeric and linalg serve different purposes. Numeric is intended to be a general purpose array extension. It takes a "kitchen sink" approach, and includes every function which could potentially be useful for array manipulations. Linalg is intended to handle real/complex vectors and matrices, for scientific and 3D applications. It has a more restricted scope. Because it is intended for 3D applications, it is optimized for dimension 2, 3, 4 operations. For the typical matrix operations, the linalg interface is much intuitive than Numeric's. Real and imaginary components are always cast to doubles, so no headaches are created if a matrix is instantiated from a list of integers. Unlike Numeric, the * operator performs matrix multiplication, A**-1 computes the matrix inverse, A == B returns True or False, and the 2-norm and cross product functions exist. As previously stated, linalg is optimized for matrix arithmetic with small matrices (size 2, 3, 4). A (somewhat out of date) set of microbenchmarks [3] [4] show that linalg is roughly an order of magnitude faster than Numeric for dimension 3 vectors and matrices. [3]. Microbenchmarks without psyco: http://oregonstate.edu/~barnesc/temp/ numeric_vs_linalg_prelim-2005-09-07.pdf [4]. Microbenchmarks with psyco: http://oregonstate.edu/~barnesc/temp/ numeric_vs_linalg_prelim_psyco-2005-09-07.pdf ________________________________________ __________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
Post Follow-up to this messageC. Barnes wrote: > Hi, I'm in the process of writing a Python linear > algebra module. > > The current targeted interface is: > http://oregonstate.edu/~barnesc/temp/linalg/ Is this going to become free software. If yes, what license will you use? So my suggestions: In cases like these ones: random_matrix(m, n=-1) zero_matrix(m, n=-1) .. I think it's better to set the default value to "None" instead of a number: random_matrix(m, n=None) zero_matrix(m, n=None) IMHO, this is more intuitive and more "pythonic". I also suggest to make the "random function" choosable: random_matrix(m, n=None, randfunc=random.random) random_vector(n, randfunc=random.random) This way it's more easy for those who want another range of numbers, or want another kind of distribution of the random numbers. At the top of your documentation, there is a link "overview", which is broken: See _overview_ for a quick start. Greets, Volker -- Volker Grabsch ---<<(())>>--- \frac{\left|\vartheta_0\times\{\ell,\kap pa\in\Re\}\right|}{\sqrt [G]{- \Gamma(\alpha)\cdot\mathcal{B}^{\left[\o int\!c_\hbar\right]}}}
Post Follow-up to this messageSince one of the module's targeted applications is for 3D applications, I think there should be some specific support for applying the Matrix-vector product operation to a sequence of vectors instead of only one at a time -- and it should be possible to optimize the module's code for this common case. I'd also like to see some special specific errors defined and raised from the Matrix det(), inverse(), and transpose() methods when the operation is attempted on an ill-formed matrices (e.g. for non-square, non-invertible, singular cases). This would allow client code to handle errors better. Very nice work overall, IMHO. Best, -Martin
Post Follow-up to this messageConnelly, Apologies, my first message was sent in error. I like your general setup. You appear to permit matrix operations, which the folk at Numeric and, later, numarray did not. My own package, PyMatrix, has similar aims to yours but it may be slower as it is based on numarray. My package is just about ready for another release but I'm toiling to improve the documentation. I felt that it could be of value to newcomers to matrices and so my new documentation is more long-winded than yours. Your overview sets the whole thing out very neatly. I have made use of Python's properties for transpose, inverse etc. This uses abbreviations and avoids redundant parentheses. My work was based on the ideas of Huaiyu Zhu, who developed MatPy: http://matpy.sourceforge.net/ You might be interested in looking at PyMatrix: http://www3.sympatico.ca/cjw/PyMatrix/ Best wishes, Colin W. C. Barnes wrote: > Hi, I'm in the process of writing a Python linear > algebra module. > > The current targeted interface is: > > http://oregonstate.edu/~barnesc/temp/linalg/ > > The interface was originally based on Raymond > Hettinger's > Matfunc [1]. However, it has evolved so that now it > is > nearly identical to JAMA [2], the Java matrix library. > > I am soliticing comments on this interface. > > Please post up any criticism that you have. Even > small > things -- if something isn't right, it's better to fix > it now than later. > > I have not made source code available yet, since the > current code is missing the decompositions and doesn't > match the new interface. I'm in the process of > rewritting the code to match the new interface. You > can e-mail me and ask for the old code if you're > curious > or skeptical. > > [1]. http://users.rcn.com/python/download/python.htm > [2]. http://math.nist.gov/javanumerics/jama/ > > --------------------------------------------- > Brief comparison with Numeric > --------------------------------------------- > > Numeric and linalg serve different purposes. > > Numeric is intended to be a general purpose array > extension. It takes a "kitchen sink" approach, > and includes every function which could potentially > be useful for array manipulations. > > Linalg is intended to handle real/complex vectors > and matrices, for scientific and 3D applications. > It has a more restricted scope. Because it is > intended for 3D applications, it is optimized > for dimension 2, 3, 4 operations. > > For the typical matrix operations, the linalg > interface is much intuitive than Numeric's. Real > and imaginary components are always cast to > doubles, so no headaches are created if a matrix > is instantiated from a list of integers. Unlike > Numeric, the * operator performs matrix > multiplication, A**-1 computes the matrix inverse, > A == B returns True or False, and the 2-norm and > cross product functions exist. > > As previously stated, linalg is optimized for > matrix arithmetic with small matrices (size 2, 3, 4). > > A (somewhat out of date) set of microbenchmarks [3] > [4] > show that linalg is roughly an order of magnitude > faster than Numeric for dimension 3 vectors and > matrices. > > [3]. > Microbenchmarks without psyco: > http://oregonstate.edu/~barnesc/temp/ > numeric_vs_linalg_prelim-2005-09-07.pdf > > [4]. > Microbenchmarks with psyco: > http://oregonstate.edu/~barnesc/temp/ > numeric_vs_linalg_prelim_psyco-2005-09-07.pdf > > > > ________________________________________ __________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam protection around > http://mail.yahoo.com
Post Follow-up to this message<barnesc@engr.orst.edu> wrote in message news:1126276194.43219c62ae995@webmail.oregonstate.edu... > The module will be public domain. Various lawyers have suggested that either you cannot do that (is US) or that you should not do that. (You know the joke -- ask two lawyers and you get three opinions -- but all depends on your country of residence.) A license lets you say "I wrote this, you cannot claim that you did" and "If you use this, you agree not to sue me". PD apparently allow both theft and (legal) assault. Somewhere on the python site is a reference to the 'Academic License' which I believe says about this much (as does the Python license) and which is compatible with possible donation to PSF. Terry J. Reedy
Post Follow-up to this messageOn Fri, 9 Sep 2005 04:58:43 -0700 (PDT), "C. Barnes" <connellybarnes@yahoo.c om> wrote: > >Hi, I'm in the process of writing a Python linear >algebra module. > >The current targeted interface is: > > http://oregonstate.edu/~barnesc/temp/linalg/ > >The interface was originally based on Raymond >Hettinger's >Matfunc [1]. However, it has evolved so that now it >is >nearly identical to JAMA [2], the Java matrix library. > >I am soliticing comments on this interface. > >Please post up any criticism that you have. Even >small >things -- if something isn't right, it's better to fix >it now than later. > Wondering whether you will be supporting OpenGL-style matrices and operations for graphics. UIAM they permit optimizations in both storage and operations due to the known zero and one element values that would appear in full matrix representations of the same. http://www.rush3d.com/reference/ope.../appendixg.html Also wondering about some helper function to measure sensitivity of .solve results when getting near-singular, but maybe that's an out-side-of-the package job. From a quick look, it looks quite nice ;-) Regards, Bengt Richter
Post Follow-up to this messageTerry Reedy wrote: > <barnesc@engr.orst.edu> wrote in message > news:1126276194.43219c62ae995@webmail.oregonstate.edu... > > > > Various lawyers have suggested that either you cannot do that (is US) or > that you should not do that. (You know the joke -- ask two lawyers and yo u > get three opinions -- but all depends on your country of residence.) Well he can do it, but you are right, it is best not too. If anything, using an open source license will encourage people to share back any additions or bug fixes they make. ANTLR for example was public domain (still is for version 2), but switched to BSD for version 3: http://www.antlr.org/license.html
Post Follow-up to this messagenice interface, but with 3d apps i prefer cgkit's approach, which has vec3, vec4, mat3, mat4 and quat types with lots of useful functions for 3d graphics (like mat4.looakAt(pos, target, up) or mat3.toEulerXYZ()) there are other libs with similar types and functions: cgkit (http://cgkit.sourceforge.net/) pyogre (http://www.ogre3d.org/wiki/index.php/PyOgre) panda3d (http://panda3d.org/)
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