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Programming Forum and web based access to our favorite programming groups.I am not quick to leap to this conclusion, but... I have a bit of code for doing a color space conversion (RGB to HSB). This is not a trvial conversion but it isn't that complicated either. It is just really a 3D coordinate conversion. It works perfectly well in the IDE. When running the application direcly, it mainly works, except for a certain narrow band of colors the calculation goes wrong. Unfortunately, any attempt to add debug seems to make the problem disappear. Indeed, even the inclusion of a line of code which has no effect, eg int x = y; when x is never used again, makes the problem go away. The only remotely dodgy thing about the code (it is "standard" code, at least in its C++ form, I didn't write it) is that it compares 2 floats for equality. To be fair, it first assigns a to b, and then later tests if a==b, so it should work. Howevr I wonder if some compiler bug is mistakenly deciding the values cannot be equal in some cases. Anyway I changed the logic to use flags and it works. But that diesn't prove much. Dom Stunning fractal photographs http://www.morello.co.uk/fractal.htm
Post Follow-up to this messageWould be nice if you could post some code. But the float comparison could be the reason since calculated float values are sometimes stored into 80 bit registers and sometimes into 64 bit registers. And if you assign a flaot that is stored in a 80 bit register to one that is stored in a 64 bit register you can lose some digits and successive equality tests will give false even the same value was originally assigned to both of them. "anon" <noone@nowhere.spam> schrieb im Newsbeitrag news:41d9e4e2$1_1@alt.athenanews.com... >I am not quick to leap to this conclusion, but... > > I have a bit of code for doing a color space conversion (RGB to HSB). This > is not a trvial conversion but it isn't that complicated either. It is > just > really a 3D coordinate conversion. > > It works perfectly well in the IDE. When running the application direcly, > it > mainly works, except for a certain narrow band of colors the calculation > goes wrong. > > Unfortunately, any attempt to add debug seems to make the problem > disappear. > Indeed, even the inclusion of a line of code which has no effect, eg int x > = > y; when x is never used again, makes the problem go away. > > The only remotely dodgy thing about the code (it is "standard" code, at > least in its C++ form, I didn't write it) is that it compares 2 floats for > equality. To be fair, it first assigns a to b, and then later tests if > a==b, > so it should work. > > Howevr I wonder if some compiler bug is mistakenly deciding the values > cannot be equal in some cases. > > Anyway I changed the logic to use flags and it works. But that diesn't > prove > much. > > Dom > > Stunning fractal photographs > http://www.morello.co.uk/fractal.htm > >
Post Follow-up to this messageIf I could find a small bit of code which showed the problem I would post it - but even tiny changes to the code seem to alter the situation so I am doubtful of the chances of finding a small example. The problem is in the middle of a large library. What you are saying seems to make sense (at least, yet another straw to clutch at :) Do you know how the compiler would choose which type of float to use? Why would it be different for the IDE? Would it help to use doubles? Your theory would explain why my alternative flag implementation works, at least. Dom "cody" <deutronium@gmx.de> wrote in message news:#7OtIsf8EHA.3840@tk2msftngp13.phx.gbl... > Would be nice if you could post some code. > But the float comparison could be the reason since calculated float values > are sometimes stored into 80 bit registers and sometimes into 64 bit > registers. > And if you assign a flaot that is stored in a 80 bit register to one that is > stored in a 64 bit register you can lose some digits and successive equality > tests will give false even the same value was originally assigned to both of > them. > > "anon" <noone@nowhere.spam> schrieb im Newsbeitrag > news:41d9e4e2$1_1@alt.athenanews.com... This direcly, x for > >
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