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Programming Forum and web based access to our favorite programming groups.I've been staring at the standard till I'm crosseyed. I have three distinct j2c codestreams (Y, U and V) that I want to multiplex into one codestream. If I am happy with a CXXX progression order, can I just concatenate the codestreams between the SOD and EOC markers, and change the main and tile headers in the obvious way, or is it more complicated then that? I have control over the progression style, PPT, PLT, SOP and EPH of the input codestreams, and don't much care about the output, as long as it's compliant. Thanks.
Post Follow-up to this message"Pete Fraser" <pete@rgb.com> wrote in message news:10juq92hf2dbdfe@news.supernews.com... > I've been staring at the standard till I'm crosseyed. > I think I answered my own question. I just tried it, and it seemed to work OK.
Post Follow-up to this messageHi, > I have three distinct j2c codestreams (Y, U and V) that I want > to multiplex into one codestream. If I am happy with a CXXX > progression order, can I just concatenate the codestreams between > the SOD and EOC markers, and change the main and tile > headers in the obvious way, or is it more complicated then > that? Depends on what's else in the codestream. > I have control over the progression style, PPT, PLT, SOP and EPH > of the input codestreams, and don't much care about the output, > as long as it's compliant. In case of tiles had been used, you need to interleave the data within each tile, and in case SOP has been used, you need to renumber the SOP markers. Then, in case progression is setup with color as slowest variable, you can just concatenate the data between SOD/SOT resp. SOD/EOC indeed. Obvious side conditions are of course that all three codestreams share the same layout, i.e. tile size, code block size, precinct size, canvas offset, wavelet type. So long, Thomas
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