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Can python control complicated classes/objects written in C++
Dear Python group:

I am planning on an application that involves several complicated C++
classes. Basically, there will be one or two big data objects and some
"action" objects that can act on the data. I would like to use a script
language to control the interaction between these c++ objects.

I become interested in Python since it can load C++ objects and can even
extend C++ classes. However, I am not quite sure to what extent can
python do this. Ideally, I would like to have something like

(pseudo code, not in python)
> data = new TData( option1=..., option2=...)
> action1 = new TAction(option1=range(1,10)...)
> action2 = new TSubAction(option1=sin(5),..., option2=...)
> data.run( action1, action2)
> data.print

The benefits here is that I do not have to worry about user-input
(python handles functions like range(), and numeric/string operations
for me and send them to my objects), running logic (user create the
scripts) and need only focus on the objects themselves. It would be
better if users can easily extend TAction by themselves, through either
Python or C++.

I am totally new to Python. I have read boost.python, python extension
document but still do not know exactly what to do. My questions are:

1. can Python fully read/write member data and run member functions of
my objects?

2. can python pass complicated objects (TAction) to another object (TData)?

3. If python can not do this, I will have to create my own scripting
language. Given the above pseudo code, any suggestion on how to
implement it? I have googgled Qt Script for Application and many other
weird implementations but I either do not like the grammar of the script
language or the huge overheads.

Many thanks in advance.

Bo

Report this thread to moderator Post Follow-up to this message
Old Post
Bo Peng
06-05-04 08:57 PM


Re: Can python control complicated classes/objects written in C++
If you can think it, Python can do it. To get a feel for how it works,
take a look at http://python.org/doc/2.3.4/ext/ext.html. Using the C
API, you can make Python do anything.

However, writing all the glue can be boring and error prone, so there
are a number of tools to make this easier. Take a look at
http://www.cosc.canterbury.ac.nz/~greg/python/Pyrex/ and
http://swig.sourceforge.net/ for ideas.

On Fri, Jun 04, 2004 at 11:24:38PM -0500, Bo Peng wrote:
> Dear Python group:
>
> I am planning on an application that involves several complicated C++
> classes. Basically, there will be one or two big data objects and some
> "action" objects that can act on the data. I would like to use a script
> language to control the interaction between these c++ objects.
>
> [snip]
>
> I am totally new to Python. I have read boost.python, python extension
> document but still do not know exactly what to do. My questions are:
>
> 1. can Python fully read/write member data and run member functions of
> my objects?
>
> 2. can python pass complicated objects (TAction) to another object (TData)
?
>
> 3. If python can not do this, I will have to create my own scripting
> language. Given the above pseudo code, any suggestion on how to
> implement it? I have googgled Qt Script for Application and many other
> weird implementations but I either do not like the grammar of the script
> language or the huge overheads.
>
> Many thanks in advance.
>
> Bo


Report this thread to moderator Post Follow-up to this message
Old Post
Phil Frost
06-05-04 08:57 PM


Re: Can python control complicated classes/objects written in C++
"Bo Peng" <bpeng@rice.edu> wrote in message
news:c9rhu6$sk6$1@joe.rice.edu...
> Dear Python group:
>
> I am planning on an application that involves several complicated C++
> classes. Basically, there will be one or two big data objects and some
> "action" objects that can act on the data. I would like to use a script
> language to control the interaction between these c++ objects.
>
> I become interested in Python since it can load C++ objects and can even
> extend C++ classes. However, I am not quite sure to what extent can
> python do this. Ideally, I would like to have something like
>
> (pseudo code, not in python) 

If you remove 'new' on the first three lines, the above could be Python.

> The benefits here is that I do not have to worry about user-input
> (python handles functions like range(), and numeric/string operations
> for me and send them to my objects), running logic (user create the
> scripts) and need only focus on the objects themselves. It would be
> better if users can easily extend TAction by themselves, through either
> Python or C++.
>
> I am totally new to Python. I have read boost.python, python extension
> document but still do not know exactly what to do. My questions are:
>
> 1. can Python fully read/write member data and run member functions of
> my objects?

If they are properly wrapped, yes.

> 2. can python pass complicated objects (TAction) to another object
(TData)?

Everything in Python is a first class object that can be passed, returned,
or whatever.

Phil's response:
<However, writing all the glue can be boring and error prone, so there
<are a number of tools to make this easier. Take a look at
<http://www.cosc.canterbury.ac.nz/~greg/python/Pyrex/ and

PyRex intends to make it easy to write C extensions in extended Python.

<http://swig.sourceforge.net/ for ideas.

swig wraps existing extensions, which you seem to have.

Terry J. Reedy





Report this thread to moderator Post Follow-up to this message
Old Post
Terry Reedy
06-05-04 08:57 PM


Re: Can python control complicated classes/objects written in C++
"Bo Peng" <bpeng@rice.edu> wrote in message
news:c9rhu6$sk6$1@joe.rice.edu...
> Dear Python group:
>
> I am planning on an application that involves several complicated C++
> classes. Basically, there will be one or two big data objects and some
> "action" objects that can act on the data. I would like to use a script
> language to control the interaction between these c++ objects.
>
> I become interested in Python since it can load C++ objects and can even
> extend C++ classes. However, I am not quite sure to what extent can
> python do this. Ideally, I would like to have something like
>
> (pseudo code, not in python) 
>
> <snip>

To follow up on Terry Reedy's comment, why are the objects in C++ at all?
Or at least, why not prototype this entirely in Python, and then use what
you've learned to architect a good solid set of C++ classes?  If the classes
are as complicated as you say, then there is a good chance that your initial
class and class interaction designs will need some refining after you get
them down in rough form.  As your design thoughts evolve about the
interfaces of the TData and TAction classes, and how they work together, you
will be much quicker at making the changes in Python.

-- Paul




Report this thread to moderator Post Follow-up to this message
Old Post
Paul McGuire
06-05-04 08:57 PM


Re: Can python control complicated classes/objects written in C++
Bo Peng wrote:
> I am planning on an application that involves several complicated C++
> classes. Basically, there will be one or two big data objects and some
> "action" objects that can act on the data. I would like to use a script
> language to control the interaction between these c++ objects.

The example you give will be no problem using SWIG and Python.

In general the area where things get tricky is dealing with
memory management.  You have to decide who "owns" any returned
objects - do they belong to the C++ code and have to be freed
via method calls, or do they belong to the Python proxy object
which frees them when it is deleted.

The former case can lead to memory leaks and the latter case
can lead to things being freed that are referenced by other
C++ objects.

You can have difficulty in this area if the underlying C++ library
is poorly designed.  For example I have had to deal with cases
where the C++ objects had references between each other and it
was really hard to figure out when to free the objects.  Mind you I
would encounter the same issues if using the library from other
C++ code.  In the end I had to write a C++ wrapper on top of the
C++ library and deal with reference counting and that kind of
stuff in the wrapper.  The wrapper trivially exported to Python
via SWIG.

I guess the point I am making in a long winded way is that if
the library is poorly designed, especially with respect to
objects ownership issues, then Python won't make them go away
and may highlight them more since more code paths become
possible.

Roger



Report this thread to moderator Post Follow-up to this message
Old Post
Roger Binns
06-05-04 08:57 PM


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