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Programming Forum and web based access to our favorite programming groups.Hi, What SDKs do I need to develop mobile phone games? nokia seems to require JBuilder and their own SDK but I'm on the Mac (Xcode under Panther), what to do? Thanks, Paul
Post Follow-up to this messageHi, Paul Fredlein wrote: > What SDKs do I need to develop mobile phone games? nokia seems to require ? Good question : It may work with the mac version of JBuilder ? > JBuilder and their own SDK but I'm on the Mac (Xcode under Panther), what to > do? Download JBuilder (Yes it's available). -- bruno
Post Follow-up to this messageJBuilder need lots of ressources, in fact you don't really need it for MIDP programming...You can continue to use your favorite java/text editor (mine is Gel , availlable at http://www.gexperts.com it's FAST (win32 native) , with auto code completion and javadoc as tooltips and it's FREE !) , next you can use the SDK from nokia if you want to devellop MIDlets that use Nokia specific APIs (fullCanvas , multimedia etc...) or you can use the J2ME Wireless Toolkit 2.1 from Sun (free) to compile/emulate/deploy (jad/jar & OTA) your standard MIDlets (should run on every Java enabled phone) .... Sun's J2ME Wireless Toolkit is very easy to use : install, launch the KToolBar to create a project, all necessary folders will be created) ... Then search google for midlet+tutorial+"sprite.png" for a good overview of MIDP game programming ... lots of ressources are also availlable from the http://forum.nokia.com site. I'm new to MIDP game developement, made a couple of games and I think i'll now move to specific nokia SDK.. Hope this help... -- "I haven't lost my mind, it's backed up on disk somewhere." "Nono" <Nono@h.com> a écrit dans le message de news:402416da$0$6980$7a628cd7@news.club-internet.fr... > Hi, > > Paul Fredlein wrote: > require > ? Good question : It may work with the mac version of JBuilder ? > what to > Download JBuilder (Yes it's available). > > -- > bruno
Post Follow-up to this messageoups sorry, forgot that you are on Mac ... -- "I haven't lost my mind, it's backed up on disk somewhere." "g0ebish thE b0ngmAstEr" <goebish_N0_SP@m_hotmail.com> a écrit dans le message de news:c07tr0$nvq$1@s1.read.news.oleane.net... > JBuilder need lots of ressources, in fact you don't really need it for MIDP > programming...You can continue to use your favorite java/text editor (mine > is Gel , availlable at http://www.gexperts.com it's FAST (win32 native) , > with auto code completion and javadoc as tooltips and it's FREE !) , next > you can use the SDK from nokia if you want to devellop MIDlets that use > nokia specific APIs (fullCanvas , multimedia etc...) or you can use the J2ME > Wireless Toolkit 2.1 from Sun (free) to compile/emulate/deploy (jad/jar & > OTA) your standard MIDlets (should run on every Java enabled phone) .... > > Sun's J2ME Wireless Toolkit is very easy to use : install, launch the > KToolBar to create a project, all necessary folders will be created) ... > Then search google for midlet+tutorial+"sprite.png" for a good overview of > MIDP game programming > ... lots of ressources are also availlable from the http://forum.nokia.com > site. > I'm new to MIDP game developement, made a couple of games and I think i'll > now move to specific nokia SDK.. > > Hope this help... > -- > > "I haven't lost my mind, it's backed up on disk somewhere." > > "Nono" <Nono@h.com> a écrit dans le message de > news:402416da$0$6980$7a628cd7@news.club-internet.fr... > require > what to > >
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