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Mobile phone Java games development?
Hi,

What SDKs do I need to develop mobile phone games? nokia seems to require
JBuilder and their own SDK but I'm on the Mac (Xcode under Panther), what to
do?

Thanks,

Paul



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Old Post
Paul Fredlein
03-27-04 05:14 AM


Re: Mobile phone Java games development?
Hi,

Paul Fredlein wrote:

> What SDKs do I need to develop mobile phone games? nokia seems to require
? Good question : It may work with the mac version of JBuilder ?

> JBuilder and their own SDK but I'm on the Mac (Xcode under Panther), what 
to
> do?
Download JBuilder (Yes it's available).

--
bruno

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Old Post
Nono
03-27-04 05:14 AM


Re: Mobile phone Java games development?
JBuilder need lots of ressources, in fact you don't really need it for MIDP
programming...You can continue to use your favorite java/text editor (mine
is Gel , availlable at http://www.gexperts.com  it's FAST (win32 native) ,
with auto code completion and javadoc as tooltips and it's FREE !) , next
you can use the SDK from nokia if you want to devellop MIDlets that use
Nokia specific APIs (fullCanvas , multimedia etc...) or you can use the J2ME
Wireless Toolkit 2.1 from Sun (free) to compile/emulate/deploy (jad/jar &
OTA) your standard MIDlets (should run on every Java enabled phone) ....

Sun's J2ME Wireless Toolkit is very easy to use : install, launch the
KToolBar to create a project, all necessary folders will be created) ...
Then search google for midlet+tutorial+"sprite.png" for a good overview of
MIDP game programming
... lots of ressources are also availlable from the http://forum.nokia.com
site.
I'm new to MIDP game developement, made a couple of games and I think i'll
now move to specific nokia SDK..

Hope this help...
--

"I haven't lost my mind, it's backed up on disk somewhere."

"Nono" <Nono@h.com> a écrit dans le message de
news:402416da$0$6980$7a628cd7@news.club-internet.fr...
> Hi,
>
> Paul Fredlein wrote:
> 
require
> ? Good question : It may work with the mac version of JBuilder ?
> 
what to 
> Download JBuilder (Yes it's available).
>
> --
> bruno



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Old Post
g0ebish thE b0ngmAstEr
03-27-04 05:14 AM


Re: Mobile phone Java games development?
oups sorry, forgot that you are on Mac ...

--

"I haven't lost my mind, it's backed up on disk somewhere."

"g0ebish thE b0ngmAstEr" <goebish_N0_SP@m_hotmail.com> a écrit dans le
message de news:c07tr0$nvq$1@s1.read.news.oleane.net...
> JBuilder need lots of ressources, in fact you don't really need it for
MIDP
> programming...You can continue to use your favorite java/text editor (mine
> is Gel , availlable at http://www.gexperts.com  it's FAST (win32 native) ,
> with auto code completion and javadoc as tooltips and it's FREE !) , next
> you can use the SDK from nokia if you want to devellop MIDlets that use
> nokia specific APIs (fullCanvas , multimedia etc...) or you can use the
J2ME
> Wireless Toolkit 2.1 from Sun (free) to compile/emulate/deploy (jad/jar &
> OTA) your standard MIDlets (should run on every Java enabled phone) ....
>
> Sun's J2ME Wireless Toolkit is very easy to use : install, launch the
> KToolBar to create a project, all necessary folders will be created) ...
> Then search google for midlet+tutorial+"sprite.png" for a good overview of
> MIDP game programming
> ... lots of ressources are also availlable from the http://forum.nokia.com
> site.
> I'm new to MIDP game developement, made a couple of games and I think i'll
> now move to specific nokia SDK..
>
> Hope this help...
> --
>
> "I haven't lost my mind, it's backed up on disk somewhere."
>
> "Nono" <Nono@h.com> a écrit dans le message de
> news:402416da$0$6980$7a628cd7@news.club-internet.fr... 
> require 
> what to 
>
>



Report this thread to moderator Post Follow-up to this message
Old Post
g0ebish thE b0ngmAstEr
03-27-04 05:14 AM


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