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Programming Forum and web based access to our favorite programming groups.Random-access sing in a compressed file can be slow, since it usually requires rewinding and decompressing from the beginning of the file to the requested location. That's necessary if you haven't already decompressed the file up to the requested location, but with an enhanced fast_gztell/fast_gzs
pair, it should be possible to produce an 'offset' that can get you back to a pre-decompressed location that's relative to the start of the last compression block. Then s
ing back to that 'offset' could be done via a raw s
to the start of the compression block followed by decompression up to the offset within the block. Something like this: typedef struct { off_t start_of_last_compression_block; off_t offset within the block; } GZ_OFFSET; fast_gztell(GZ_OFFSET *offset); fast_gzs
(GZ_OFFSET *offset); Seems like this would be fairly easy to implement. Does anybody think it's worth it? Rob
Post Follow-up to this messageRob Y <ryampolsky@gmail.com> writes: > Random-access sing in a compressed file can be slow, since it > usually requires rewinding and decompressing from the beginning of the > file to the requested location. > > That's necessary if you haven't already decompressed the file up to > the requested location, but with an enhanced fast_gztell/fast_gzs
> pair, it should be possible to produce an 'offset' that can get you > back to a pre-decompressed location that's relative to the start of > the last compression block. Then s
ing back to that 'offset' could > be done via a raw s
to the start of the compression block followed > by decompression up to the offset within the block. > > Something like this: > > typedef struct { > off_t start_of_last_compression_block; > off_t offset within the block; > } GZ_OFFSET; > > fast_gztell(GZ_OFFSET *offset); > fast_gzs
(GZ_OFFSET *offset); > > Seems like this would be fairly easy to implement. Does anybody think > it's worth it? If your intention is to return to a place where you've previously been, then surely the easiest thing to do is simply to clone the whole state? Throw away the one you no longer want to use. I have no idea how practical that would be. Phil -- Dear aunt, let's set so double the killer delete select all. -- Microsoft voice recognition live demonstration
Post Follow-up to this messageRob Y wrote: > Random-access sing in a compressed file can be slow, since it > usually requires rewinding and decompressing from the beginning of the > file to the requested location. > > That's necessary if you haven't already decompressed the file up to > the requested location, but with an enhanced fast_gztell/fast_gzs
> pair, it should be possible to produce an 'offset' that can get you > back to a pre-decompressed location that's relative to the start of > the last compression block. Then s
ing back to that 'offset' could > be done via a raw s
to the start of the compression block followed > by decompression up to the offset within the block. In a general model, one can track all decompressed blocks, with their physical and relative (decompressed) offsets. Then a backwards s
can start with the block that contains the given offset. DoDi
Post Follow-up to this messageOn Aug 14, 8:06 am, Rob Y <ryampol...@gmail.com> wrote: > That's necessary if you haven't already decompressed the file up to > the requested location, but with an enhanced fast_gztell/fast_gzs> pair, it should be possible to produce an 'offset' that can get you > back to a pre-decompressed location that's relative to the start of > the last compression block. Then s
ing back to that 'offset' could > be done via a raw s
to the start of the compression block followed > by decompression up to the offset within the block. > > Something like this: > > typedef struct { > off_t start_of_last_compression_block; > off_t offset within the block; > > } GZ_OFFSET; This is done in examples/zran.c in the zlib distribution. It takes a little more state information than noted. Mark
Post Follow-up to this message> This is done in examples/zran.c in the zlib distribution. It takes a > little more state information than noted. > > Mark I figured it would be easy enough to do - maybe I'll clone the zran.c example. My note was just a schematic for an API. The suggestion was to provide a supported API in zlib that does whatever it takes to efficiently support a tell/spair. Whatever info is required would be filled into the GZ_OFFSET structure - kind of like a setjmp/longjmp pair for random access to a zipped file. It looks like zran.c pre-indexes the entire file setting up a reasonable array of access points. These seem to take a fairly large structure to represent, including a 32K data 'window' to seed the inflate dictionary. I guess this is where I don't understand the zlib internals enough to know what's involved. It looks like an access point consists of the offset to a compressed block in the file *plus* whatever data is left over from the prior block, because it hasn't been consumed yet at the 'fast_gztell' point so some data at fast_gztell+x might need to come from that window instead of the next block, right? This requires zran.c to prescan the file. I was looking for something conceptually simpler. Since my app knows exactly what access points it wants, I'd call the 'fast_gztell' function to return me one. I guess zran.c could be cannibalized to support this, but I was just assuming that, since zlib needs to effectively prescan the file up to any particular gztell point, it could maintain the access point and window data automatically while reading and just return it to the caller when asked for. I'm guessing that the zlib code just isn't structured in a way that lets it easily return one of these 'access point' structs. So zran.c has to scan the entire file and construct them itself. The code in zran.c to actually reset to an access point looks pretty straightforward, though. Or is zran.c just a cute example to show you how to use the low-level inflateInit2, inflatePrime, inflateSetDictionary functions, independent of how hard it would be to implement a fast_gztell? Thanks, Rob
Post Follow-up to this message>>This is done in examples/zran.c in the zlib distribution. It takes a > I was looking for something conceptually simpler. Since my app knows > exactly what access points it wants ... As long as those access points are few, then use Z_FULL_FLUSH and regular *tell/*s. --
Post Follow-up to this messageOn Aug 16, 10:15 am, Rob Y <ryampol...@gmail.com> wrote: > It looks like zran.c pre-indexes the entire file setting up a > reasonable array of access points. Yes, but you can do the same thing on-demand instead a priori. When an access point is requested well after your the last access point requested, you can decompress from the last access point to the current request, building indices as you go. > These seem to take a fairly large > structure to represent, including a 32K data 'window' to seed the > inflate dictionary. I guess this is where I don't understand the zlib > internals enough to know what's involved. This is a natural characteristic of any compression program. Just about all compression software uses the uncompressed data up to point X in order to provide historical context, e.g. strings, statistics, correlations, etc., which makes it possible to compress the data that follows point X. (The inherent asssumption of compression is that the stuff after X is like the stuff before X.) Different compressors have different amounts of history used. The deflate format only uses 32K of history. As a result, part of the state information for decompression of the deflate format is the 32K of uncompressed data immediately preceding the data about to be decompressed. Some compressors automatically reset the history periodically, e.g. BWT compressors. Deflate compressors can reset the history when requested (see below), but in general they do not do this by default. > I was looking for something conceptually simpler. zran was written for the situation where you want random access to a very large deflate stream that you did not create, and you want to make that access rapid over separate invocations of the application. For that purpose, zran creates states that can be saved to an index file, and used again later for the same deflate stream. An alternative for random access of a stream that you did not create, within a single invocation is to use the inflateCopy() routine of zlib. That copies the entire internal zlib inflate state (not surprisingly, on the order of 32K -- as I recall, less than 48K). You can then stop anywhere while decompressing, copy the state, and then be able to back there later. The downside is the state has a bunch of pointers in it, so you can't save it to a file and use it in another invocation. Lastly, all of that was assuming that you didn't make the deflate stream. If you are the one making the deflate stream, or if you can reprocess the one you got, then you can put in historyless flush points at byte boundaries using Z_FULL_FLUSH (as pointed out by Reiser). You can then go to those locations (and only those locations) to start decompressing without memory of the previous 32K of uncompressed data. All you'd need are the byte offsets in that case. In general reseting the history will reduce the compression ratio, since on average there's less information to go on. However, for deflate if you stick in these points every 1MB, or further separated, the impact will likely be minimal, less than a percent. Mark
Post Follow-up to this messageWow. Thanks for all the info. It even looks like InflateCopy() does exactly what I was asking for. I'll give it a try.
Post Follow-up to this message
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