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Generating LR parsers from EBNF?
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| Gary F. Goodman 2006-04-03, 4:15 am |
| Stephen Adams, hello!
BUT, to ALL as well:
I am a 58 - year-old retired man with an interest in making games
that are _story-driven_, and I want to make a software component of
one of my games that will handle a "reasonable" subset of English, ala
Naomi Sager's _Natural Language Processing_ book. I have her BNF, but
the parser-generator I am used to most was Wilf LaLonde's, with the
PL/I SOURCE CODE for the BNF ANALYZER, the SCANNER, and
PARSER-GENERATOR.
So naturally, I Goggled this a lot, but this method didn't work.
It's been a *long* time, and Mr. LaLonde himself no longer has a copy. He
said he'd gladly give it to me if he had it.
DO YOU OR DOES ANYONE KNOW WHERE A COPY OF THIS PL/I SOURCE CODE MIGHT BE
???
If so, would you send it snail-mail to
Gary F. Goodman
10918 W. Monte Vista Rd.
Avondale AZ. 85323
So, what I will do, is, copy it out, put it on disk, and send it back to Mr.
LaLonde, as a kind of thank -you. Then I'll convert the algorithms into
something more to my taste, like Visual Basic 6.0 or Delphi.
Then I'll write and test the game, and whoever actually sends me a copy of
the PL/I source will get a beta version of the game -- called "The Novanon."
Thanks much!
Gary
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| Gene Wirchenko 2006-04-17, 4:06 am |
| "Gary F. Goodman" <dexter314159@qwest.net> wrote:
[snip]
> I am a 58 - year-old retired man with an interest in making games
>that are _story-driven_, and I want to make a software component of
>one of my games that will handle a "reasonable" subset of English, ala
>Naomi Sager's _Natural Language Processing_ book. I have her BNF, but
>the parser-generator I am used to most was Wilf LaLonde's, with the
>PL/I SOURCE CODE for the BNF ANALYZER, the SCANNER, and
>PARSER-GENERATOR.
I do not know anything about the specific program that you
mention, but you might check in at rec.arts.int-fiction and learn
about various languages for writing such games.
[snip]
Sincerely,
Gene Wirchenko
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