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Programming Forum and web based access to our favorite programming groups.This is a digest of ``help wanted'' and ``position available'' messages received at comp.compilers during the preceding w. Messages must advertise a position having something to do with compilers and must also conform to the guidelines periodically posted in misc.jobs.offered. Positions that remain open may be re-advertised once a month. To respond to a job offer, send mail to the author of the message. To submit a message, mail it to compilers@iecc.com. ------------------------------- Date: March 26, 2008 From: Julia Cort <Julia@JuliaCortRecruiting.com> Subject: Graphics Software Engineer- Compiler Technology (San Diego, CA.) Position involves developing OpenGL shading language compiler used for embedded graphics solution in CDMA, UMTS, and GSM handsets. Candidates must be proficient in C/C++ and have experience in compiler development. The candidates will work in an environment interfacing with graphics driver on embedded system. hardware and software debugging skills are useful. Candidates must be proficient in C/C++ and have good experience in compiler development. Compiler knowledge must be solid with experience as a developer, instead of user. Good debugging skill in Visual studio environment is required. Software background with hardware knowledge is desired. Experience or knowledge in graphics, especially in OpenGL, D3D, Vertex/Pixel Shader and game development is a plus. Experience in compiler development on embedded system is a plus. PhD in compiler field or MS in computer science with 2+ years of compiler development experience. Thank you. Julia Cort Julia Cort Recruiting 707 775-3624 phone 707 480-4449 mobile 707 775-3736 fax Julia@JuliaCortRecruiting.com juliaellencort@yahoo.com www.juliacortrecruiting.com ------------------------------- From: johiker@yahoo.com Date: Thu, 27 Mar 2008 11:51:25 -0700 (PDT) Subkect: R+D Compiler Engineer (Foster City, CA) We're looking for compiler engineers to help build high-level shading language programming tools: compiler, assembler, and low-level utilities. Principal duties include maintenance of a shading language compiler, including defect fixes and compiler performance testing, development of performance enhancements, such as code optimizing transformations, responding to user support requests, and preparation of related technical documentation. Qualifications: * Two-years recent experience working on toolchain internals (compiler, assembler, linkers). * Excellent C/C++ programming skills. * Solid proficiency in basic code optimization. * Basic understanding of advanced processor architectures. * Experience with Cg/HLSL/GLSL shader programming is a plus. * Comfortable working in either a Linux environment or a Windows environment. * Must work well in a team environment, as well as independently. * Bachelor's Degree or Equivalent in CS or similar discipline. Kind Regards, Daniel Daniel Tierney Sr. Recruiter/Sourcer Sony Computer Entertainment America 510-315-2441 Direct daniel.tierney@playstation.sony.com www.us.playstation.com/jobs ------------------------------- Date: Sun, 30 Mar 2008 18:18:55 +0530 From: "Gaurav Dhiman" <gauravd.chd@gmail.com> Subject: Technical Architect, Compiler Development for 4GL (Pune, India) I am Gaurav from Professionals-Hub, a leading talent recruitment company based in India. Currently we have the following urgent opening of Technical Architect for fresh Compiler Development for 4th Generation Language in a Startup Company, Pune India Job - Technical Architect (Compiler Development for 4GL) Job Location - Pune, India Experience - 8+ years of experience in compiler development field Qualifications : BE/BTech/MTech (Comp Science preferable) =96 IITs or RECs or MS/Phd from reputed university Technical Architect Role: - France based product startup company (development center in Pune) is creating a complete software development suite for 4th Generation Language to develop business applications . This suite includes a compiler, a virtual machine, remote graphical display clients and an IDE. - Technical expert is required in the field of compilers and virtual machines to design and develop the internals of their 4GL (4th Generation Language) compiler and virtual machine. - Work will include complete design and development of 4th Generation Language compiler from scratch (no support or testing work). - Hire team members and build the core team for the development of this compiler product. - Guide the company directions in other technical areas and products. Required Skills: - C language (efficiency, C stack management, byte order,...) - Compilers (Lexical analysis, YACC, BISON grammars) - Virtual machines internals (PCode interpreters, Garbage collectors, data types management...) - SQL and database client libraries (ODBC, Oracle ProC, Informix ESQLC) - System programming and libraries for : Socket, XML, Unicode, System local= es... - Theory of computer languages - Knownledge of 4GL, .Net and Java languages grammars and semantics appreci= ated - Platforms: Windows, Linux, Unix (HP, AIX, Solaris...) - Minimum of 8 years of experience in the field of compiler development For knowing all openings with us, kindly visit: http://jobs4techi.blogspot.com/ In case you are not interested in above opening, may I kindly request you to forward this mail to your contact network. Email resume to gaurav@professionals-hub.com For any further details call me at +91-9216157361 (Gaurav) Best Regards, Gaurav Professionals-Hub Mobile - +91-9216157361 Email: gaurav@professionals-hub.com Tech Jobs - http://jobs4techi.blogspot.com/
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